Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

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Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  sparker599 on Thu Jun 20, 2013 11:23 pm

This topic is all about freeze glitches:  what they are, how to avoid them, what causes them, etc.

EDIT: removed my explanation because it was confusing.  Drew's explanation was more detailed and clearer.


Last edited by sparker599 on Sat Jun 22, 2013 6:57 am; edited 1 time in total

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Black Screen & Freeze Score

Post  Drew22werD on Fri Jun 21, 2013 1:15 am

BLACK SCREEN: The black screen only happens on the Xbox and Xbox 360. To get to the black screen just play a zone from 12-34 crashes. Make sure you let the crash and score play all the way out until the end. If you stop a crash in midcrash to reset you will not know that the black screen is looming in the background. To stop this from occuring just reset the car or the zone every 10 complete crashes. About the 12-34 crashes it just depends what zone you pick. I am willing to do some B02 research and find out how many crashes for each zone 1-30. I will post a list when done.

FREEZE SCORE: A freeze score happens when the black screen is active and you get a glitch or a superglitch. You will see the glitch and as soon as it goes to helicopter view the screen will go 95% black. The screen will only display the score meter which includes damage, score and multiplier. If your watching the score when a freeze glitch happens you will see the damage meter numbers go super fast and look like a blur. At this point you will not be able to do anything due to the controller becoming disabled. I tried unpluging and plugging back in the controller without any luck. You will have to shut off your system to crash another day. You cant save the score to your top 5 and you cant make a video of the glitch. A WR vid of 927 million would have been unbelievably the best glitch you have ever seen in your life.

If you have any questions or think I left something out please dont hesitate to let me know, Thanks.
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Preventing freezes

Post  sparker599 on Sat Jun 22, 2013 6:59 am

To prevent freezes and black screens, you don't have to change the zone you're playing on, your car, or even the car's color. Just go back to the car select screen, select your car and zone, and continue crashing without fear of freezes.

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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  sparker599 on Mon Jun 24, 2013 8:30 pm

I wanted to make a live video of a freeze glitch to show exactly what happens in a freeze glitch and to find out more about these glitches. So, in the past 5 days(since 3:00pm PDT), I have left my Xbox on 24/7 on the same zone and car(Oval Racer on Zone 28/Double Back Damage), and spent some time each day crashing, trying to get a freeze, but haven't had any success yet. I was hoping that leaving it on for such a long time would make a freeze glitch more likely. I have played about 4 hours since June 20, and still have had no good scores(10-15 scores with 7+ million damage, but nothing over 8 million), and only one glitch, which was quite a small one.(EDIT: if you would like to give me advice on this zone, post it in the topic for zone 28: http://crashmode.chiefs.tv/t30-zone-28-double-back-damage) so that all info specific to that zone will be in the proper topic. I will probably turn off the Xbox sometime today or tomorrow.
Since the first hour or two of playing, I have always had black screens - I haven't seen a proper helicopter mode(one without a black screen) since then.
The audio is messed up compared to the normal audio; the announcer doesn't say 3, 2, 1, Go at the beginning of each crash, none of the sounds of the cars crashing play anymore(all I can hear is the sound of my car's engine occasionally after the crash), helicopter mode is silent, and some of the menu sounds are missing.
An alternative to pressing the start button to get out of the black screen is to wait it out. It always takes about a minute on this zone, and it's almost always longer the more damage I get(I recorded the whole time waiting out the black screens on several crashes and looked at the times when the black screen started and finished). For example, on a crash with 7.6 million damage, it took 1 minute and 7 seconds for it to go away on its own, and a crash with only 4.0 million damage took just 56 seconds. The amount of time only varies with the damage, not with the amount of time that the Xbox has been left on the same car and zone. I doubt that this has any relevance to freeze glitches, but I'm putting this info out anyway.

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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  hddr3 on Thu Jul 04, 2013 11:29 pm

My theory with freeze glitches is that the game actually glitches the damage so that it is much higher than what is should be. You know how if damage is still rising before the crash ends and then heli mode comes up and damage rises a little after that? I think with freeze glitch it rises very high in heli so it is higher than it should, so that's why it freezes. That may not be accurate, but from what I know about freeze glitches, that's what I think happens. Say real damage is 20mio and in heli mode the damage rises so quick it goes more than it should, so it should stop say at 21mio, but instead it rapidly rises to 25mio.
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  sparker599 on Fri Jul 05, 2013 3:45 am

I'm in favor of freeze glitch records being removed from the WCR because the WCR is for scores that we know are real, not scores that are maybe/probably real. I agree with Vieraldo that it would be a good idea to add a note at the bottom of the chart about freeze glitch records. What do you guys think?
To make an anology, keeping a freeze glitch record in the WCR would be like keeping a cam glitch score in the non-glitch playlist; if you think the score is nonglitch but you aren't sure and probably never will be sure, would you put it in the playlist?


Last edited by sparker599 on Fri Jul 05, 2013 6:15 am; edited 1 time in total (Reason for editing : changed my reason)

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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  hddr3 on Fri Jul 05, 2013 10:04 am

sparker599 wrote:  I'm in favor of freeze glitch records being removed from the WCR because the WCR is for scores that we know are real, not scores that are maybe/probably real.  I agree with Vieraldo that it would be a good idea to add a note at the bottom of the chart about freeze glitch records.  What do you guys think?
 To make an anology, keeping a freeze glitch record in the WCR would be like keeping a cam glitch score in the non-glitch playlist; if you think the score is nonglitch but you aren't sure and probably never will be sure, would you put it in the playlist?
Freeze glitches I think are not accurate scores as the damage probably is rising past it's "cap" in heli mode (damage rising in heli mode should stop at a certain point). And also it's a motivation killer on some zones (zone 21 especially).
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  micmic85 on Fri Jul 05, 2013 12:00 pm

Freeze glitches are only for Xbox players.
I'm against with those records on the WCR, it kills the charts, 309 mio at surf shocker or 927 mio at ooct, with my Gc i can't beat it as all players with a Gc & a ps2 (Pc too?).
Why not remove & not allow those records or create a 2nd overall ranking without those records.


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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  hddr3 on Sun Jul 07, 2013 12:54 am

micmic85 wrote:Freeze glitches are only for Xbox players.
I'm against with those records on the WCR, it kills the charts, 309 mio at surf shocker or 927 mio at ooct, with my Gc i can't beat it as all players with a Gc & a ps2 (Pc too?).
Why not remove & not allow those records or create a 2nd overall ranking without those records.


I think in top 25 there should be an un-ranked position for freezes, such as Zone 21, (freeze) - Redderbattle639 309 million, #1 - Brainkiller007 106 million, etc
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  micmic85 on Sun Jul 07, 2013 10:41 am

Un-ranked position for freezes because unproven forvever.

Why not create a poll for legit or not definitively those amazing glitches?
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Brainkiller007 on Sun Jul 07, 2013 4:37 pm

Those freezes are just stupid, anyone who don't have a setup to record live should try to avoid a freeze.

For the scores being real or not, that is just the stupid part about. Did the counter glitched somehow and showed numbers which aren't real or did it all happen like it showed the numbers and everything is real, it is all just theory. 
Sometimes i believe something was wrong with the counter, then sometimes i think it could be just real, so why not allow them in the rankings.
It would help to have a live vid of a big freeze score. Maybe it would have helped if Drew saw that glitch on zone 1, for example if a truck flew into buses. Cause if that didn't happened i wouldn't believe in that damage. Or maybe just some other crazy stuff happened....who knows.

Maybe good that RedderBattle got that freeze on 21. Now imagine u get a glitch on zone 10. You see the buses spinning (busspinners on zone 10!) and then it freeze. Now cause of that freeze that score wouldn't be allowed in the rankings. This is not a game where u just get that in a try after. Sometimes u r playing years to get something like that and then it just don't count.
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Slazzy on Tue Jul 09, 2013 4:29 pm

[16:28:23] Slazzy: also for freezes, did the owner SEE the glitches? if they did, and are honest, it SHOULD be included in WRC.

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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Brainkiller007 on Tue Jul 09, 2013 4:44 pm

Slazzy wrote:[16:28:23] Slazzy: also for freezes, did the owner SEE the glitches? if they did, and are honest, it SHOULD be included in WRC.

It is only Drew22werD and RedderBattle639 who got that big freeze scores so it isn't a question of being honest, i have trust in both.
Also it sure isn't a good reason that someone who didn't saw his freeze glitch isn't included in rankings cause of that. It just can help to get more experience about if someone see a big freeze glitch.
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XBL updates

Post  sparker599 on Sat Jul 13, 2013 4:27 am

When first signing in to an Xbox live on Burnout 2 or any other Xbox or Xbox 360 game, an update to the game is required before you can play on xbox live or look at scoreboards. Sometimes, these updates fix glitches or exploits(such as the engine swap trick in Forza Motorsport 1(see "Free Money Exploit" at http://www.gamesradar.com/forza-motorsports/cheats/. That was patched in an XBL update.
It's possible that the update that the update for burnout 2 changed something about the physics, perhaps even fixing the freeze glitches. But, I don't know what it would have changed, if anything relevant to crash mode at all.
Perhaps someone could compare the game's physics between an xbox that does have the XBL update for BO2 and one that does not have the update to see if there is any difference.

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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Drew22werD on Sun Jul 14, 2013 3:06 pm

sparker599 wrote:  When first signing in to an Xbox live on Burnout 2 or any other Xbox or Xbox 360 game, an update to the game is required before you can play on xbox live or look at scoreboards.  Sometimes, these updates fix glitches or exploits(such as the engine swap trick in Forza Motorsport 1(see "Free Money Exploit" at http://www.gamesradar.com/forza-motorsports/cheats/.  That was patched in an XBL update.
 It's possible that the update that the update for burnout 2 changed something about the physics, perhaps even fixing the freeze glitches.  But, I don't know what it would have changed, if anything relevant to crash mode at all.
 Perhaps someone could compare the game's physics between an xbox that does have the XBL update for BO2 and one that does not have the update to see if there is any difference.
There is no difference at all. I have both versions. The update was to add the country in which you play and the country flag, that is all.
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Drew22werD on Sun Jul 14, 2013 3:11 pm

sparker599 wrote:  I wanted to make a live video of a freeze glitch to show exactly what happens in a freeze glitch and to find out more about these glitches.  So, in the past 5 days(since 3:00pm PDT), I have left my Xbox on 24/7 on the same zone and car(Oval Racer on Zone 28/Double Back Damage), and spent some time each day crashing, trying to get a freeze, but haven't had any success yet.  I was hoping that leaving it on for such a long time would make a freeze glitch more likely.  I have played about 4 hours since June 20, and still have had no good scores(10-15 scores with 7+ million damage, but nothing over 8 million), and only one glitch, which was quite a small one.(EDIT: if you would like to give me advice on this zone, post it in the topic for zone 28: http://crashmode.chiefs.tv/t30-zone-28-double-back-damage) so that all info specific to that zone will be in the proper topic.  I will probably turn off the Xbox sometime today or tomorrow.
 Since the first hour or two of playing, I have always had black screens - I haven't seen a proper helicopter mode(one without a black screen) since then.
 The audio is messed up compared to the normal audio; the announcer doesn't say 3, 2, 1, Go at the beginning of each crash, none of the sounds of the cars crashing play anymore(all I can hear is the sound of my car's engine occasionally after the crash), helicopter mode is silent, and some of the menu sounds are missing.
 An alternative to pressing the start button to get out of the black screen is to wait it out.  It always takes about a minute on this zone, and it's almost always longer the more damage I get(I recorded the whole time waiting out the black screens on several crashes and looked at the times when the black screen started and finished).  For example, on a crash with 7.6 million damage, it took 1 minute and 7 seconds for it to go away on its own, and a crash with only 4.0 million damage took just 56 seconds.  The amount of time only varies with the damage, not with the amount of time that the Xbox has been left on the same car and zone.  I doubt that this has any relevance to freeze glitches, but I'm putting this info out anyway.

You wasted alot of time on a zone that rarely glitches let alone super glitches. A super freeze score needs a super glitch. Your better off trying zone 3 or 9wall instead
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Brainkiller007 on Thu Aug 15, 2013 6:31 pm

I was able to record a freeze live. I never had happened a freeze that late, it happened late in the black heli mode. Before that i only had them happening during the crash (mostly late) or just when the black heli started.
This confirms the assumption the freeze can happen during the whole crash. Also it confirms the assumption it doesn't need to be a glitch to get the game freeze.

The freeze happens at 1:03 when the damage counter disappered.
https://www.dropbox.com/s/ijr33auxgvc6n5v/freeze.avi
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Brainkiller007 on Tue Aug 20, 2013 1:12 pm

So another big freeze score happened.

That way RedderBattle described it, it doesn't sound like anything is wrong with the counter. I thought after the 2 freeze scores on zone 3 and 21 that it might have something to do with happening in the last second, i was wrong at that. Pity Drew didn't saw what happened in his zone 1 freeze but it must have been something good too.

72 million damage just sounds way too ridiculous for that zone, though we don't have much glitches to compare on that zone. Maybe zone 9 can be used to compare (also a truck + 3 buses) but i think zone 28 wall is a better place for damage cause the place is much more narrow than on 9.

At least each new big freeze scores helps to get more info about, the main reason those scores are not allowed in the rankings is that nobody can tell for sure if something is wrong or not with the counter. 

But that freeze increased much more my thought that all those 4 freezes would have been WRs also if the damage wasn't the one shown in the counter.
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  sparker599 on Sun Aug 25, 2013 7:48 am

Brainkiller007 wrote:So another big freeze score happened.

That way RedderBattle described it, it doesn't sound like anything is wrong with the counter.
...
72 million damage just sounds way too ridiculous for that zone, though we don't have much glitches to compare on that zone. Maybe zone 9 can be used to compare (also a truck + 3 buses) but i think zone 28 wall is a better place for damage cause the place is much more narrow than on 9.
You're contradicting yourself here. Is your opinion that there is something wrong with the counter, or not?


IMO, the damage counter likely is inflated with freeze glitches.

Looking at the positions of the buses in the Scenario Diagram on dropbox, they are not even that great - that buses in the bottom of the diagram, it would be awkward for those to have been kicked into the wall. Without all 3 buses being kicked hard into the wall, I doubt that the damage is 72mil for real.

But, what really kills it for me is the lack of these ridiculously high damages without freezes; every time someone gets a damage that is ridiculous, it has been on a freeze glitch. In other words, getting a super high damage seems to be possible only with freeze glitches and not without a freeze glitch, which suggests that freezes inflate the damage counter beyond what the real damage is. If it was the other way around(high damage causing freezes, instead of freezes causing high damage), we would also see such damages on the gamecube never with freezes, and on the xbox sometimes with freezes. But, no, instead of it being that way, it only happens on the xbox, and only on freezes.
Zone 1: $25 million
Zone 3: $51 million
Zone 21: $19 million
Zone 28: $72 million
No other way do we get such insane damages as those(except with sink glitches, but we are talking about freezes with JX's here, not sink glitches).

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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

Post  Brainkiller007 on Sun Aug 25, 2013 10:34 am

No i am not really contradicting myself. Before i thought it has maybe something to do with happening late like on the zone 3 and 21 freeze. So each new freeze helps maybe to get another view onto. And Edwins freeze proved that it isn't like that. I wrote in the news the freezes r being removed cause no one is 100% and till we don't know more about it will stay like it is.

Yes 72 million just sounds way too high for that zone, also the scenario didn't looked that great.

I wonder now where in the process something is glitching the counter.
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Slot Machine

Post  Drew22werD on Fri Dec 06, 2013 4:43 am

The super glitch freeze is causing the damage counter to freeze. These numbers are counting up from 0-9 very fast at blur speed. The damage score is incorrect on these 4 scores you posted above. 4 world records way over the 2nd place scores is hard to believe for me anyway as much as I wish the scores were legit. Other zones have WR's high above 2nd place but the proof is on video, zone 11 comes to mind. Im tied with Edy 2-2 I dont want to win this game.
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Re: Notice to all crashers on Xbox version of Burnout 2: Freeze Glitches

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